Mar 04, 2005, 02:30 PM // 14:30
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#2
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Elite Guru
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i prefer call of feeding over call of healing. although i am unsure of whether it is considered life stealing anymore, but with call of haste on, i believe that you will net a higher health/sec..
i dont really see the benefit of the mesmer/mantra of recall thing.. seems like a complete waste to me.. if you are worried about energy for traps, i would bump up expertise. if you want more pet buffs/heals i would look at a monk for secondary..
Last edited by Bgnome; Mar 04, 2005 at 02:36 PM // 14:36..
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Mar 04, 2005, 02:42 PM // 14:42
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#3
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Frost Gate Guardian
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I'd also take confort animal over revive
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Mar 04, 2005, 03:49 PM // 15:49
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#6
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Ascalonian Squire
Join Date: Feb 2005
Location: Tallahassee, Florida
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Aladdar is right on the money... if you concentrate on balancing your Ranger out... you will be able to help with more things within the group of palyers you are playing with...
If you have no defense for yourself, or offense then your character will not survive very long in combat.
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Mar 04, 2005, 04:07 PM // 16:07
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#7
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on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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Quote:
Originally Posted by Aladdar
personally I still think pets are worthless to create a build around. I'm hoping they get fixed so they are not, but right now they seem that way. I only use a pet just for an added dot and some company. There's too many other skills that work better as a ranger than focusing mainly on your pet.
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I see my wolf as a one skill PvE wonder. No buff, no enhancement whatsoever. He gives DoT / meat shield like a weak henchman and he stays alive all by himself. He also creates some chaos in the enemy lines. For PvP, he is useful only against weak/average teams, so I guess it's not that useful.
Anyway I agree that my attempts at pumping up B.Mastery for a few calls were disappointing. My wolf didn't improve much and the loss of skill slots and attributes seriously reduced my efficiency.
IMHO, the overall power of your pet should be passively linked to your attribute: increased dmg, speed, armor or HP (possibly with a bonus depending on your pet's species). As for calls, they are really weak, if usable at all. They should be more powerful and no longer stackable. Lastly, I'd like to be able to buff pets from other players with a couple of specific calls.
But most importantly we need MORE CONTROLS for pets.
__________________
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Mar 04, 2005, 11:06 PM // 23:06
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#8
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Frost Gate Guardian
Join Date: Feb 2005
Location: Beaches of Kryta, aka Florida
Guild: Remnants of Ascalon
Profession: Mo/Me
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im going to have to agree there
the pet AI is not bvery good, although one of the upcoming events i think im going to try out the calls with a warrior/ranger, come at them with a charged up pet and kill them, maybe?
from what im hearing right now, there not very good in gvg.
but this may be a fun build to try, if not for pet for knockdowns, lol if pet doesnt work u could always switch to marks then and attack from afar and close
heres the build i was thinking...
warrior/ranger
hammer - 10 + 2
beast mastery - 10
strength - 10 + 1
tactics - 5 + 1
devastating hammer(elite) - extra damage and weakness, also knockdown
heavy blow - ex damage and knockdown if suffering from weakness
bulls strike - ex damage, knockdown if there moving
power attack - ex damage
charm animal - u hve a pet
healing signet - my self heal
call of healing/feeding - base reducting of 1-11, and health regen 1-3/5-17 health when they attack other person
call of brutality - +1- 11 damage, and 1-41% armor penetration
i know this is kind of off your whole mesmer thing, but i didnt think mantra of recall is effective either, of course this build doesnt hve a lot the animal powers, it is still effective, so u wont be relyin on your pet, btw i would add comfort animal in here when pvmin for devastating hammer, heavly blow, and instead put in tigers fury and comfort animal, since your in and out of combat, energy could be the only problem then, but since like i sad your in and out it shouldnt be to much of a problem and u hve a pet of everything goes downhill for some annoyance and get them all on your pet and not u.
on another note i tryed traps last beta, they dont work very well at all, when ever there are enemies around i found that if i started doin them i would get hit, meaning disrupted. and if i did them before they got there, theyd miss the trap about 50% of the time, the disrupting will kill u, id say put that into something better.
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Mar 05, 2005, 04:01 AM // 04:01
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#10
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Wilds Pathfinder
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
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Ya i think pets are fun to have and all but there not such a great thing to create a build around it would just be like having another warrior but weaker. i just like the pets because they work as meat shields thy're cool and ya. i hope in the march bwe there will be some more animals to charm unlike in the feb there were only the mao bird stalker wartog snow wolf and i think lynx
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